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VRScansPMaskElement render element allows color changes to a V-Ray Scanned Material in post-compositing. It provides a mask for the V-Ray Scanned material that can be used to change its color.


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titleUI Path: ||Render Setup window|| > Render Elements tab > Add button > VRScansPMaskElement

 

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Parameters

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This render element is enabled through the Render Elements tab of the Render Setup window in 3ds Max and displays its parameters in a rollout at the bottom of the window:

VRayVFB – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.

Color mapping – Applies the color mapping options specified in the Color mapping rollout (Render Setup window > V-Ray tab) to this render element. This option is enabled by default.

Multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.

Denoise –  Specifies whether to denoise this render element.

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Common Use

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The VR ScansPMaskElement Render Element is most commonly used for isolating and editing V-Ray Scanned Materials in a compositing of editing software. See the render before and after compositing.

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