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Phoenix can simulate a number of different particle channels for each of its particle systems. Particle systems for the FLIP liquid solver are Foam, Splash, etc. and are described in more detail in the FLIP Particles Life Cycle page, while the Fire/Smoke Simulator can simulate Drag particles. Each of these particle systems in turn has channels. Particle channels are the values contained in each of the particles, such as Position, Size, Age, ID, Velocity, RGB, etc.

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