Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Particle Previewprv_particles, prv_prt_name – Enables the preview of particles. The controls below affect the visualization of the currently selected particle group.

Show | show_prt_face – Enable the preview of the currently selected particle group in the viewport. – When enabled, the particle system will be visible in the simulator preview.

Preview ColorParticle color | prv_prt_color_face – Specifies  – Specifies the default color of the particles when standing still. Moving particles are displayed as a color blend between this their default color and white, depending based on their speed. The faster the particles, the whiter they will appearthe selected Scale Color By channel. Note that if the particle system has a an RGB channel exported, it will be used instead of the Particle color. (The preview will still be affected by the White speed if the particle system has a Velocity channel.)

Auto White Speed | prv_prt_awspeed_face – When enabled, automatically calculates the preview White Speed based on the particle velocity.

in place of the Preview Color.

Scale Color By | prv_prt_colscale_chan_face – Specifies the particle channel used for adjusting the particle preview color.

  • Speed – The faster the particles move, the whiter they will appear.  The preview is only affected by the Scale Max option if the particle system has the Velocity channel export enabled.
  • Size – The larger the particles are, the whiter they will appear.  The preview is only affected by the Scale Max option if the particle system has the Size channel export enabled.
  • Age – The older the particles are, the whiter they will appear.  The preview is only affected by the Scale Max option if the particle system has the Age channel export enabled.
  • Viscosity – The higher the viscosity the particles, the whiter they will appear.  The preview is only affected by the Scale Max option if the particle system has the Viscosity channel export enabled.

Scale Max | White Speed | prv_prt_wspeed_faceface – When Auto White Speedis disabled, allows you to specify the speed a constant value at which the particle preview color becomes pure white. Particles with a Scale Color By channel value higher than the specified Scale Max are also pure white.

Auto | prv_prt_awspeed_face – When enabled, automatically calculates the preview White Speed based on the Min/Max range of the selected Scale Color By channel, assuming the respective channel export has been enabled in the Output roll-out for the selected particle system.

 

Draw Just a Slice

...


 

Draw Just a Slice | prv_sect – When enabled, only a voxel-thick cross-section of the grid is visible. This allows for a better view of occluded details and can help when previewing very rich data such as velocity fields.

...

Div
stylemargin-top: 10px
idPreview_GPUPreview_BackgroundColor

Background colorColor | prv_gpu_color  – Specifies the background color.

...

Div
stylemargin-top: 10px
idPreview_GPUPreview_AmbientLight

Ambient lightLight | gpu_ambient – When Lighting is enabled, this parameter specifies the color of the ambient light. 

...

Div
stylemargin-top: 10px
idPreview_GPUPreview_SaveImages

Save images during simImages During Sim | gpu_save – When enabled, automatically saves the preview of each newly simulated frame as a .png file in the same folder as the simulation result.

Div
stylemargin-top: 10px
idPreview_GPUPreview_UseRenderResolution

Images in Render Size | gpu_img_rend_sz – When enabled, the resolution of the saved preview images will be based on the Output Size set up in the Render Settings window.

Div
stylemargin-top: 10px
idPreview_GPUPreview_ExportAlpha

Export alpha Alpha (premultipliedPremultiplied) | gpu_alpha – When enabled, the .png file contains an alpha channel that can be used for compositing. Note that the color is already multiplied by the alpha.

...