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This page provides information about the supported .vrscene features by Lavina.
vrscene BRDFs and Materials | ||||||
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BRDFAlSurface |
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BRDFBlinn BRDFGGX BRDFPhong BRDFMirror BRDFWard |
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BRDFBump |
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BRDFCarPaint |
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BRDFDiffuse |
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BRDFGlass |
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BRDFLight |
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BRDFScatterVolume |
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BRDFSkinComplex |
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BRDFSSS |
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BRDFSSS2 |
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BRDFSSS2Complex |
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BRDFStochasticFlakes |
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BRDFToonMtl | Loads as BRDFVRayMtl, toon parameters are ignored. | |||||
BRDFVRayMtl |
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BSDFPointParticle | Loads as a simple diffuse BRDF |
vrscene Textures exported from SketchUp/Rhino | |
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2D Textures | TexBulge TexChecker TexCloth TexGrid TexLeather TexTiles TexUVW |
3D Textures | TexCellular TexGranite TexMarble TexNoise (Noise A) TexNoiseMax (Noise B) TexRock TexSmoke TexSpeckle TexSplat TexStucco |
Basic | BitmapBuffer TexBitmap TexAColor (Color) TexRamp (Gradient) |
Raytraced | TexFalloff TexFresnel |
Utility | ColorCorrection TexBezierCurveColor (Bezier Curve) TexMix (Mix (Map)) TexCompMax (Mix (Operator)) TexBlend (Mix (Value)) TexCombineColor (Simple Mix) TexRemap (Spline Curve) |
UVW Generators | UVWGenChannel UVWGenObject |
Lavina works with .vrscene files exported from V-Ray Next.
vrscene Lights
Light | Support |
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Rectangle | PARTIAL
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Sphere | ||||||
Point/Omni | INITIAL | |||||
Spot | ||||||
IES | ||||||
Sun | INITIAL (works as a Direct light) | |||||
Ellipse/Disc | Works as a Rectangle | |||||
Dome | ||||||
Mesh Light | ||||||
Portals | ||||||
vrscene Lights | ||||||
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LightRectangle |
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LightSphere |
vrscene Textures exported from 3ds Max
Native Name | V-Ray plugin Name | Support | |||||
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Advanced Wood |
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| Bitmap | TexBitmap |
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BlendedBoxMap |
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Camera Map Per Pixel | |||||||
Cellular | TexCellular | ||||||
Checker | TexChecker | ||||||
ColorCorrection | ColorCorrect | ||||||
ColorMap | |||||||
Combustion | |||||||
Composite | |||||||
Dent | |||||||
Falloff | TexFalloff | ||||||
Gradient | TexGradient | ||||||
Gradient Ramp | |||||||
Map Output Selector | |||||||
Marble | TexMarbleMax | ||||||
Mask | TexMaskMax | ||||||
Mix | |||||||
TexAColor | |||||||
TexAColorOp | |||||||
TexBezierCurve | |||||||
TexBezierCurveColor | |||||||
TexColorToFloat | |||||||
TexCombineColor | |||||||
TexCombineColorLightMtl | |||||||
TexCombineFloat | |||||||
TexComplexFresnel | Common map/texture parameters | ||||||
TexCompMax | Common map/texture parameters | ||||||
TexFalloff | Common map/texture parameters | ||||||
TexFloatOp | |||||||
TexFloatToColor | |||||||
TexGradient | Common map/texture parameters | TexGradRamp | Common map/texture parameters | ||||
TexInvert | |||||||
TexLayeredMax | Common map/texture parameters | ||||||
TexMarbleMax | Common map/texture parameters | ||||||
TexMaskMax | |||||||
TexMaxGamma | |||||||
TexMix | Common map/texture parameters | ||||||
TexNoiseMax | Common map/texture parameters | ||||||
TexOutput | Common map/texture parameters | ||||||
TexRGBMultiplyMax | |||||||
TexRGBTintMax | |||||||
TexSmoke | Common map/texture parameters | ||||||
TexSplat | Common map/texture parameters | ||||||
TexStucco | Common map/texture parameters | ||||||
TexSpeckle | Common map/texture parameters | ||||||
TexSwirl | Common map/texture parameters | ||||||
TexTiles | Common map/texture parameters | ||||||
TexThinFilm | Common map/texture parameters | ||||||
TexUVW | |||||||
TexVectorOp | |||||||
TexVectorToColor | |||||||
UVWGenChannel | |||||||
UVWGenObject | |||||||
ColorTextureToMono |
vrscene Textures exported from Modo | |
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V-Ray Textures | TexFalloff TexFresnel TexLayeredMax |
V-Ray Textures Procedural | TexBulge TexCellular TexChecker TexCloth TexGranite TexGrid TexLeather TexMarble TexMarbleMax TexNoiseMax TexRock TexSnow TexSmoke TexSplat TexSpeckle TexStucco TexSwirl TexTiles |
V-Ray Utilities | ColorCorrection ColorCorrect TexGradient TexMix TexRGBTintMax |
Modo adv. material support in CPU mode | TexClamp TexFloatToColor |
Other | Float3ToAColor FloatToTex TexAColor TexAColorOp TexBitmap TexBlend TexFloatOp TexHSVToRGB TexInvert TexInvertFloat TexLuminance TexVectorToColor |
vrscene Textures exported from Maya | ||||||
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Float3ToAColor | ||||||
FloatToTex | ||||||
MayaGamma | ||||||
MayaMultiplyDivide | ||||||
TexAColor | ||||||
TexAColorOp | ||||||
TexBitmap | ||||||
TexBlend | ||||||
TexBulge | Common map/texture parameters | |||||
TexChecker | Common map/texture parameters | |||||
TexClamp | ||||||
TexColorAndAlpha | ||||||
TexColorCondition | ||||||
TexColorConstant | ||||||
TexColorCorrect | ||||||
TexColorLogic | ||||||
TexColorMask | ||||||
TexComposite | ||||||
TexCondition2 | ||||||
TexFalloff | ||||||
TexFloat | ||||||
TexFloatComposite | ||||||
TexFloatCondition | ||||||
TexFloatConstant | ||||||
TexFloatCorrect | ||||||
TexFloatLogic | ||||||
TexFloatMask | ||||||
TexFloatOp | ||||||
TexFloatToColor | ||||||
TexFresnel | ||||||
TexGranite | Common map/texture parameters | |||||
TexGrid | Common map/texture parameters | |||||
TexHSVToRGB | ||||||
TexInvert | ||||||
TexInvertFloat | ||||||
TexLayered | Common map/texture parameters | |||||
TexLayeredMax | ||||||
TexLuminance | ||||||
TexMarble | ||||||
TexMayaContrast | ||||||
TexMayaConversion | ||||||
TexNoise | ||||||
TexOutput | ||||||
TexPlusMinusAverage | ||||||
TexRamp | ||||||
TexRemap | ||||||
TexRGBToHSV | ||||||
TexRock | ||||||
TexSetRange | ||||||
TexSimplexNoise | ||||||
TexSnow | ||||||
TexUVWGenToTexture | ||||||
TexVectorOp | ||||||
TexVectorProduct | ||||||
TexVectorToColor | ||||||
TexSampler |
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UVWGenChannel | ||||||
UVWGenMayaPlace2dTexture | ||||||
UVWGenObject |