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This page provides information about the supported features by Lavina.
Lavina works with .vrscene files exported from V-Ray Next.
vrscene BRDFs and Materials | ||||||
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BRDFAlSurface |
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BRDFBlinn BRDFGGX BRDFPhong BRDFMirror BRDFWard |
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BRDFBump |
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BRDFCarPaint |
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BRDFDiffuse |
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BRDFGlass |
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BRDFLight |
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BRDFScatterVolume |
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BRDFSkinComplex |
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BRDFSSS |
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BRDFSSS2 |
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BRDFSSS2Complex |
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BRDFStochasticFlakes |
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BRDFToonMtl | Loads as BRDFVRayMtl, toon parameters are ignored. | |||||
BRDFVRayMtl |
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BSDFPointParticle | Loads as a simple diffuse BRDF |
vrscene Lights | ||||||
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LightCommon |
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LightPhotoCommon |
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LightAreaCommon |
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LightRectangle |
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vrscene Textures exported from |
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V-Ray Textures
TexFalloff
TexFresnel
TexLayeredMax
V-Ray Textures Procedural
TexBulge
TexCellular
TexChecker
TexCloth
TexGranite
TexGrid
TexLeather
TexMarble
TexMarbleMax
TexNoiseMax
TexRock
TexSnow
TexSmoke
TexSplat
TexSpeckle
TexStucco
TexSwirl
TexTiles
V-Ray Utilities
ColorCorrection
ColorCorrect
TexGradient
TexMix
TexRGBTintMax
Modo adv. material support in CPU mode
TexClamp
TexFloatToColor
Other
Float3ToAColor
FloatToTex
TexAColor
TexAColorOp
TexBitmap
TexBlend
TexFloatOp
TexHSVToRGB
TexInvert
TexInvertFloat
TexLuminance
TexVectorToColor3ds Max | |
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ColorCorrect | |
ColorTextureToMono | |
TexAColor | |
TexAColorOp | |
TexBezierCurve | |
TexBezierCurveColor | |
TexBitmap | CommonTexture, MappedTexture |
TexChecker | CommonTexture, MappedTexture |
TexCellular | CommonTexture, MappedTexture |
TexColorToFloat | |
TexCombineColor | |
TexCombineColorLightMtl | |
TexCombineFloat | |
TexComplexFresnel | CommonTexture |
TexCompMax | CommonTexture |
TexFalloff | CommonTexture, Blending_Texture_3d |
TexFloatOp | |
TexFloatToColor | |
TexGradient | CommonTexture, MappedTexture |
TexGradRamp | CommonTexture, MappedTexture |
TexInvert | |
TexLayeredMax | CommonTexture |
TexMarbleMax | CommonTexture, MappedTexture, Blending_Texture |
TexMaskMax | |
TexMaxGamma | |
TexMix | CommonTexture, Blending_Texture_3d |
TexNoiseMax | CommonTexture, MappedTexture, Blending_Texture |
TexOutput | CommonTexture |
TexRGBMultiplyMax | |
TexRGBTintMax | |
TexSmoke | CommonTexture, MappedTexture, Blending_Texture |
TexSplat | CommonTexture, MappedTexture, Blending_Texture |
TexStucco | CommonTexture, MappedTexture, Blending_Texture |
TexSpeckle | CommonTexture, MappedTexture, Blending_Texture |
TexSwirl | CommonTexture, MappedTexture |
TexTiles | CommonTexture, MappedTexture |
TexThinFilm | CommonTexture |
TexUVW | |
TexVectorOp | |
TexVectorToColor | |
UVWGenChannel | |
UVWGenObject |
vrscene Settings | |
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SettingsOutput | |
SettingsVFB | |
SettingsUnitsInfo | |
SettingsOptions | |
SettingsCurrentFrame | |
SettingsCameraDof | |
SettingsCamera | |
SettingsRegionsGenerator | |
SettingsRaycaster | |
SettingsDefaultDisplacement | |
SettingsMotionBlur | |
SettingsDMCSampler | |
SettingsPhotonMap | |
SettingsDMCGI | |
SettingsIrradianceMap | |
SettingsImageSampler | |
SettingsCaustics | |
SettingsLightLinker | |
SettingsColorMapping | |
SettingsGI | |
SettingsEnvironment | |
SettingsEXR | |
SettingsRTEngine | |
RTEngine | |
RenderChannelExtraTex | |
RenderChannelNormals | |
RenderChannelZDepth | |
RenderChannelBumpNormals | |
RenderChannelRenderID | |
RenderChannelColor | |
RenderChannelNodeID | |
RenderChannelVelocity | |
RenderChannelDRBucket | |
RenderChannelMultiMatte | |
RenderChannelDenoiser | |
RenderChannelCryptomatte | |
RenderChannelToon | |
RenderChannelGlossiness | |
RenderChannelLightingAnalysis | |
FilterArea | |
FilterLanczos | |
FilterBox | |
FilterTriangle | |
FilterSinc | |
FilterMitNet | |
FilterCatmullRom | |
FilterCookVariable | |
FilterGaussian |
vrscene Textures exported from Maya | ||||||
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Float3ToAColor | ||||||
FloatToTex | ||||||
MayaGamma | ||||||
MayaMultiplyDivide | ||||||
TexAColor | ||||||
TexAColorOp | ||||||
TexBitmap | ||||||
TexBlend | ||||||
TexBulge | CommonTexture, MappedTexture | |||||
TexChecker | CommonTexture, MappedTexture | |||||
TexClamp | ||||||
TexColorAndAlpha | ||||||
TexColorCondition | ||||||
TexColorConstant | ||||||
TexColorCorrect | ||||||
TexColorLogic | ||||||
TexColorMask | ||||||
TexComposite | ||||||
TexCondition2 | ||||||
TexFalloff | ||||||
TexFloat | ||||||
TexFloatComposite | ||||||
TexFloatCondition | ||||||
TexFloatConstant | ||||||
TexFloatCorrect | ||||||
TexFloatLogic | ||||||
TexFloatMask | ||||||
TexFloatOp | ||||||
TexFloatToColor | ||||||
TexFresnel | ||||||
TexGranite | CommonTexture, MappedTexture | |||||
TexGrid | CommonTexture, MappedTexture | |||||
TexHSVToRGB | ||||||
TexInvert | ||||||
TexInvertFloat | ||||||
TexLayered | CommonTexture | |||||
TexLayeredMax | ||||||
TexLuminance | ||||||
TexMarble | ||||||
TexMayaContrast | ||||||
TexMayaConversion | ||||||
TexNoise | ||||||
TexOutput | ||||||
TexPlusMinusAverage | ||||||
TexRamp | ||||||
TexRemap | ||||||
TexRGBToHSV | ||||||
TexRock | ||||||
TexSetRange | ||||||
TexSimplexNoise | ||||||
TexSnow | ||||||
TexUVWGenToTexture | ||||||
TexVectorOp | ||||||
TexVectorProduct | ||||||
TexVectorToColor | ||||||
TexSampler |
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UVWGenChannel | ||||||
UVWGenMayaPlace2dTexture | ||||||
UVWGenObject |