Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

This page provides information on the Rendering rollout for a FireSmoke object and how the grid's content is rendered and controlled.

 

Section
Column
width50%

 Section Contents

Page Tree
root@self

Column
width50%

Page Contents

Table of Contents
maxLevel3
stylecircle

 

Overview

...

Div
stylemargin-top: 10px
idFireSmoke_Rendering_Overview

The rendering process in Phoenix FD is separated from the simulation, but for ease of operation is performed by the same object that performs the simulation. However, this is only true for the grid's content, not for the particles contained in the cache file.

UI Text Box
sizemedium
typetip

 For a list of supported Render Elements, please check the V-Ray Render Elements Support page.

UI Text Box
sizemedium
typewarning

If you want to render the particle content of the Simulator (e.g. foam, splashes, or drag particles), create a Particle Shader | PHXFoam object and add the simulator to it.

...