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 UI Paths:

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||out Network|| > V-Ray > V-Ray Renderer

 

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||out Network|| > V-Ray > V-Ray Environment

 

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||shop Network|| > V-Ray Material node > Settings V-Ray > Environment > Environment Settings

 

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Parameters

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Render to Disk – Starts a V-Ray render.

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When V-Ray is set as the renderer, V-Ray parameters are organized under several tabs in the renderer parameters. Additionally, some tabs have sub-tabs to help keep the settings organized.

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  • Globals  – Common parameters for the V-Ray renderer, such as the production and RT renderer
  • Objects – Provides options identical to the Mantra renderer Objects tab.
  • Camera – Settings relating to the render camera
  • GI – Selection and settings for primary and secondary GI engines, GI caustics
  • Sampler – Determines how the scene is rendered. Includes options for the Image Sampler and DMC Sampler.
  • Options – Options for globally controlling geometry, lighting, materials, and textures.
  • Output – Settings for the rendered output including image resolution and frame stamp optionsGI – Selection and settings for primary and secondary GI engines, GI caustics
  • Color Mapping – Controls color transformations that are applied to the final image colors
  • RaycasterCamera – Settings for the raycasting process.
  • Regions – Adjusts rendering regions (buckets) when using a non-progressive image sampler.
  • relating to the render camera
  • Options – Options for globally controlling geometry, lighting, materials, and textures.
  • Displacement – Controls subdivision and displacement quality for all objects in the sceneRT – Settings for the V-Ray RT renderer.
  • Caustics – Settings for rendering caustic effects.Displacement
  • – Controls subdivision and displacement quality for all objects in the sceneIPR – Settings for the V-Ray IPR renderer.
  • DR – Options for Distributed Rendering.

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Note: In V-Ray, the two tools that most greatly impact the balance of render quality vs. speed are the Image Sampler | Anti-Aliasing (under the Sampler tab) and GI engine(s) (under the GI tab). Learning the basics of how these two features work will greatly enhance your ability to adjust settings in V-Ray and maximize image quality while keeping render times to a minimum. See the linked pages for explanations on how these features work.

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