Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width50%

V-Ray for Unreal works with standard Unreal cameras and Viewports. However, the standard cameras do not provide exposure control. To use exposure control and other real-world camera settings, it is recommended to use the VRayPhysicalCamera Blueprint Actor.

Column
width5%

Column
width45%

 

 

 

 

...

 

...

 

30%
UI Text Box
typetip

For maximum visual parity between the viewport and the render, it is strongly recommended to disable some of Unreal's post processing and lighting components.

This is done from Show > Post Processing by leaving only Depth of Field, Post Process Material and Vignetting enabled and by disabling Ambient Occlusion fromShow > Lighting Component.

 

 

 

Section
Column
width10%

 

Column
width35%40%

 

Column
width40%

Image Added

 

Column
width35%10%

Image Removed 

 

 

 

 

VRayPhysicalCamera Blueprint

...