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A Sun light is a spherical light source placed at a specific location which simulates the sun in the sky. Developed to work together, the VRaySun and Sky reproduce the real-life Sun and Sky environment of the Earth. Both are coded so that they change their appearance depending on the Elevation and Azimuth of the Sun disk.
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The VRaySunAndSky Blueprint Actor is accessible through the Modes panel by searching for VRaySunAndSky or from VRayForUnreal > Content > BP > Actors > VRaySunAndSky in the Content Browser Tree. Select the Blueprint and drag and drop it in the level.

 

UI Path:||Modes Tab|| >Search Classes > VRaySunAndSky

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alternatively

UI Path:||Content Browser|| >VRayForUnreal > Content > BP > Actors > VRaySunAndSky

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Note

In order tosee the VRayForUnreal folder you first have to enable Show Engine Content and Show Plugin Content in View Options of the Content Browser.

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VRaySunAndSky Settings

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General

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Fancy Bullets
typecircle
  • Auto Update -
  • Elevation -
  • Azimuth -
  • On -
  • Invisible -
  • Turbidity -
  • Intensity Multiplier -
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