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This section provides an overview of the mapping nodes available in V-Ray for Houdini.
Overview
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V-Ray for Houdini offers several mapping nodes. They are used together with textures inside the Mat Network to specify how to interpret UV coordinates on the mesh.
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UI Path: ||mat Network||
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> V-Ray > Texture:
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||out Network|| > V-Ray Render Elements node > V-Ray > Texture: Mapping
Mappings
Mapping Types
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The following mapping node types are available:
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