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This page provides information on the V-Ray Shelf. 


Overview

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V-Ray includes a shelf with easy shortcuts to some of the most commonly used V-Ray components.The shelf can be enabled from the Settings tab of the Render Settings window.


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titleUI Path: ||Render Settings Window|| > Settings tab > VRay UI rollout > Create/Replace V-Ray Shelf button
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Shelf Functions

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The V-Ray Shelf provides the functions listed below. Note that all buttons check if V-Ray (or respectively IPR) is the current renderer, and if not, will prompt you to set the renderer to V-Ray.


ButtonDescription

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Create a VRayProxy File Formats from the selected object

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Load  VRayProxy File Formats

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Open the V-Ray Scene Manager

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Right click to create from V-Ray plugin
No left click functionality. 

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Import V-Ray Material from file

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Open the VRmat Converter

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Create a Stereo 3D Camera  from the selected camera

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Create VRayMetaball

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Create VRayVolumeGrid

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Create VRayPlane

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Create VRaySphereFadeVolume

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Create Toon Rendering Attributes | VRayToon
Right click to access additional Toon node(s) selection options.

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Create VRayLightMeter

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Create V-Ray Clipper
Right click to access additional Clipper node(s) selection options.

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Right click to assign V-Ray Object properties to a selection
Left click to create an empty vrayObjectProperties node. Alternatively, adds a single node to all selected objects.

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Opens the V-Ray Virtual Frame Buffer (VFB).

Right click to reset the V-Ray VFB position. Also provides the option to toggle the Use V-Ray VFB option, which enables V-Ray to render the images in the V-Ray Frame Buffer.

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Submit to Chaos Cloud.

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Initiates a Live-Link to Chaos Vantage.

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Opens the V-Ray Light Lister window.

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Creates a V-Ray Light Dome.

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Creates a V-Ray Light Rectangle.

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Creates a V-Ray Light Sphere.

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Right click to assign Mesh Light properties to the selection. From the dropdown menu, you can also remove the light modifiers.

Left click to create an empty vrayLightMeshProperties node. Alternatively, if any objects are selected, left-clicking adds a single node to all selected objects.

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Creates a Photometric Light | VRayIES.

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Creates a V-Ray Sun and V-Ray Sky system.

Right click to access the Select and Delete options.

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Creates a V-Ray Sky Texture.

Right click to access the Select and Delete options.

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Loads a VRayProxy file.

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Creates a VRayProxy file from the selected object.

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Opens the V-Ray Scene Manager.

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Creates VRayVolumeGrid.

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Creates V-Ray Decal.

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Creates VRayPlane.

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Right click to assign Procedural Fur | VRayFur. From the dropdown menu, you can also remove VRayFur

Right click to assign mesh light properties to selection

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Left click to create an

empty vrayLightMeshProperties

empty vrayFurProperties node. Alternatively, if any objects are selected, left-clicking adds a single node to all selected objects.

 

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Right click to assign

Procedural Fur | VRayFur

V-Ray NURBS Tessellation attributes. From the dropdown menu, you can also remove the NURBS attributes.

Left click to create an

empty vrayFurProperties

empty vrayNURBSTesselation node. Alternatively, if any objects are selected, left-clicking adds a single node to all selected objects.

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Creates V-Ray Enmesh.
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Right click to assign and/or remove V-Ray Displacement.

Left click to create an empty vrayDisplacement node. Alternatively, if any objects are selected, left-clicking adds a single node to all selected objects. 

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Creates V-Ray Clipper.

Right click to access additional Clipper node(s) selection options.

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Right click to

Assign

assign and/or remove Renderable Curves Attributes.

Left click to create an

empty vrayRenderableCurve

empty vrayRenderableCurve node. Alternatively, if any objects are selected, left-clicking adds a single node to all selected objects.

 

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Right click to assign and/or remove V-Ray

NURBS Tessellation attributes

Object properties to a selection.

Left click to create an

empty vrayNURBSTesselation

empty vrayObjectProperties node. Alternatively, if any objects are selected, left-clicking adds a single node to all selected objects.

  V-Ray Sun and V-Ray Sky system

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Create a VRayLightDome

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Create a VRayLightRect

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Create a VRayLightSphere

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Create a Photometric Light | VRayIES

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Create a

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Creates Toon Rendering Attributes | VRayToon.

Right click to access

Select and Delete sun node options

additional selection options.

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Assigns Shadow Catcher properties to the selected object.

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Create a V-Ray Sky Texture

Right click to access

Select and Delete sky node

additional options.

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Create a new VRayMtl and Assign it to the selected objectsImage Removed

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Imports V-Ray Material from a file.

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Right click to create V-Ray

Materials and

Materials and assign them to the selected objects.

No left click

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functionality.

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Opens the V-Ray Material Library Browser if it is downloaded in advance with an earlier V-Ray version. If the V-Ray Material Library folder is empty, opens the Chaos Cosmos Browser instead.

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Opens Chaos Cosmos Browser.

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Right click to assign and/or remove V-Ray Bake Options.

Left click to create an

empty vrayBakeOptions

empty vrayBakeOptions node. Alternatively, if any objects are selected, left-clicking adds a single node to all selected objects.

 

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Open the V-Ray Virtual Frame Buffer (VFB)

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Right click to

reset the

create from V-Ray

VFB position. Also provides the option to toggle the Use V-Ray VFB option, which enables V-Ray to render the images in the V-Ray Frame Buffer.

plugin.

No left click functionality. 

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Opens

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Open the V-Ray Light Lister window

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Render with Chaos Cloud.

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Open

the V-Ray Documentation Website.