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Show Mesh – Turns the mesh preview on or off.

Mesh Color – Allows you to change the color of the mesh.

Wireframe Displays the mesh as wireframes.

Surface Channel– Specifies the channel that will define the surface of the generated mesh.

Liquid/Temperature - the Liquid/Temperature channel will define the liquid surface. Temperature is typically in the range 0-1 for Liquid simulations and 600-2000 for Fire / Smoke simulations.
Smoke - the Smoke channel will define the liquid surface. Smoke is typically in the range of 0-1 for Fire / Smoke simulations.
Speed - the Speed channel will define the liquid surface. Speed channel output has to be enabled for this to work. Speed is calculated as the length of the velocity vector for each voxel.  
Fuel - the Fuel channel will define the liquid surface. Fuel channel output has to be enabled for this to work.
Viscosity - the Viscosity channel will define the liquid surface. Viscosity channel output has to be enabled for this to work.  

Isosurface Level –  Allows you to specify a threshold value for the generation of the geometry surface. Grid cells below this value will be ignored.

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