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The instructions on this page covers the basic workflows for using Solid and Non-Solid bodies in Phoenix for 3ds Max. By the end of this tutorial, you will be able to use Solid and Non-Solid bodies to control interactions and customize simulations.

To follow the described steps, you will need the Chaos Phoenix for 3ds Max plugin installed. If you notice a major difference between the results shown here and the behavior of your setup, please send an email to support@chaosgroup.comreach us using the Support Form.

This tutorial is a companion to go along with the QuickStart video posted on our YouTube channel.

 

The Download button below provides you with an archive containing the start and end scenes.

 

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urlhttps://drive.google.com/uc?export=download&id=1irSchn96jSqIfHxYSOdzaaReOhqUvOoT
 

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