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  1. VRayFlakesMtl

    channel.   Max2023_VRay6_VRayFlakesMtl_Flakes.png   Options Trace reflections – When disabled, reflections from the different layers are not traced (they only produce specular highlights). Max reflection depth – Allows you to control the maximum number of times a ray is going to be reflected by the material
    V-Ray for 3ds MaxJul 20, 2022
  2. VRayScatterVolume

     that determines the general way light scatters inside the material. Its effect can be somewhat likened to the difference between diffuse and glossy reflections from a surface, however the phase function controls the reflection and transmittance of a volume. A value of 0.0 means that light scatters uniformly in all directions
    V-Ray for 3ds MaxJul 08, 2022
  3. Thin Film

      Thin Film In this video we will show you how we used the new Thin-film option to offset the reflection color.    <iframe width="800" height="450" src="https://www.youtube.com/embed/pLHgpcI4Ae8" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media
    V-Ray for Cinema 4DJan 20, 2023
  4. Chaos Vantage, v1.2.1

    reflections when Fresnel IOR is unlocked Glossy fresnel is not correct when using texture for Fresnel IOR  Chaos Cosmos Browser Wrong scaling of Chaos Cosmos assets
    Chaos VantageMay 20, 2021
  5. Outlines

    and world units. Trace Bias – Determines the ray bias when the outlines are traced in reflections/refractions. This parameter depends on the scale of the scene … , the outlines appear in reflections/refractions. Note that this might increase render times. Compensate EV – When enabled, the Line color value is automatically
    V-Ray for SketchUpJun 05, 2023
  6. Outlines

    in reflections/refractions. This parameter depends on the scale of the scene. No Inner Edges – When enabled, the inner edges of the geometry are not considered for the calculations of the outlines. Visible in Secondary – When enabled, the outlines appear in reflections/refractions. Note that this might increase render
    V-Ray for RhinoJun 06, 2023
  7. Sun and Sky System | VRaySunSky

    the visible size of the sun. This affects the appearance of the sun disc as seen by the camera and reflections, as well as the blurriness of the sun shadows … affects the environment background. Affect GI – Determines whether the sky affects the diffuse properties of the materials. Affect Reflections – Determines
    V-Ray for NukeJan 19, 2024
  8. Subsurface Scattering

    light scatters inside the material. Its effect can be somewhat likened to the difference between diffuse and glossy reflections from a surface, however the phase function controls the reflection and transmittance of a volume. A value of 0.0 means that light scatters uniformly in all directions (isotropic scattering
    V-Ray for SketchUpJan 11, 2024
  9. V-Ray Clipper

    appear unaffected in reflections, refractions, and GI. Output Parameters V Geo (Generic Data) – A V-Ray Geometry output that can be connected
    V-Ray for RhinoMay 10, 2024
  10. Miscellaneous Settings

    or disables the calculation of reflections and refractions in V-Ray maps and materials. mtl_limitDepth - Global limit to reflection/refraction depth. When this option … . mtl_maxDepth - The maximum number of bounces to trace for reflections and refractions. Defaults to 5. Only increase if you need to. In Interactive mode set
    Application SDKNov 09, 2022