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  1. DMC Sampler

    , glossy reflections/refractions, translucency, motion blur, and so on. DMC stands for Deterministic Monte Carlo. Read more about the origin of the DMC Sampler … settings are internally taken care of by V-Ray for the shadow samples for lights, the glossy reflections and refractions, or sub-surface scattering effect
    V-Ray for MayaFeb 28, 2024
  2. Camera Clipping Tab

    , it can cause missing reflections/shadows. To compensate for this, you can use the Extend View parameter. Mode – Allows to select between different camera … and behind the camera, where the instances are not clipped. This is useful for ensuring correct shadows or reflections from instances that would otherwise
    V-Ray for Cinema 4DMar 19, 2024
  3. SSS 2 Complex

    on the IOR of the material. Specular glossiness - Determines the glossiness (highlights shape). A value of 1.0 produces sharp reflections, lower values produce more blurred reflections and highlights. Opacity -    V-RayForBlender35-2.79_BDRF_SSS2Complex_Node.png   Parameters General Parameters Scale
    V-Ray for BlenderJun 06, 2019
  4. Render Elements

    such as diffuse color, reflections, shadows, mattes, etc. This gives fine control over the final image when using compositing or image editing applications when re … specular highlights. Global Illumination 8bit 16bit The diffuse surface global illumination. Reflection 8bit 16bit The reflections on the surface
    Chaos VantageMar 27, 2024
  5. IES Light Details

    reflections. Use global mult. – When enabled, uses the Enable Lights value (Render tab > Advanced mode > Lighting rollout) as a multiplier to Intensity value. When … of the illumination and shadows. Area speculars – When enabled, the shape of the light is visible in the specular reflections. When disabled, the particular
    Chaos VantageMar 27, 2024
  6. V-Ray SSS

    is a complete material with diffuse and reflection components that can be used directly without the need of a V-Ray Blend Material material. More precisely, the material is composed of three layers: a reflection layer, a diffuse layer, and a sub-surface scattering layer.  FastSSS2Material_BeachToys_1k.jpg Overall
    V-Ray for HoudiniMar 11, 2024
  7. V-Ray Toon Effect

    ). Works with ray traced effects such as reflection and refraction. Smooth and consistent outlines for intersecting objects. VRayToon is not intended to be a full … . Edges further than the Max Depth are rendered with Line Width at position 1. Show Toon Lines in Reflections – When enabled, toon lines are shown in reflections
    V-Ray for HoudiniMar 11, 2024
  8. DMC Sampler

    , area lights, glossy reflections/refractions, translucency, motion blur, and so on. DMC stands for Deterministic Monte Carlo. DMC Sampler Parameters … glossy reflections can do with fewer samples than bright ones, since the effect of the reflection on the final result is smaller; distant area lights require
    V-Ray for HoudiniMar 11, 2024
  9. V-Ray Scatter Volume

    inside the material. Its effect can be somewhat likened to the difference between diffuse and glossy reflections from a surface, however the phase function controls the reflection and transmittance of a volume. A value of 0.0 means that light scatters uniformly in all directions (isotropic scattering); positive values
    V-Ray for HoudiniMar 11, 2024
  10. Material Overrides

    Hou20_VRay6.2_MaterialOverride_Greensheet_None.png Original colors Hou20_VRay6.2_MaterialOverride_Spreadsheet_Params.png Reflection Glossiness is reduced to 0 in the Edit Properties node Hou20_VRay6.2_MaterialOverride_Greensheet_Metalness.png Reflection Glossiness of Yellow material is overridden Edit
    V-Ray for HoudiniApr 17, 2024