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DMC Sampler
, glossy reflections/refractions, translucency, motion blur, and so on. DMC stands for Deterministic Monte Carlo. Read more about the origin of the DMC Sampler … settings are internally taken care of by V-Ray for the shadow samples for lights, the glossy reflections and refractions, or sub-surface scattering effectCamera Clipping Tab
, it can cause missing reflections/shadows. To compensate for this, you can use the Extend View parameter. Mode – Allows to select between different camera … and behind the camera, where the instances are not clipped. This is useful for ensuring correct shadows or reflections from instances that would otherwiseSSS 2 Complex
on the IOR of the material. Specular glossiness - Determines the glossiness (highlights shape). A value of 1.0 produces sharp reflections, lower values produce more blurred reflections and highlights. Opacity - V-RayForBlender35-2.79_BDRF_SSS2Complex_Node.png Parameters General Parameters ScaleRender Elements
such as diffuse color, reflections, shadows, mattes, etc. This gives fine control over the final image when using compositing or image editing applications when re … specular highlights. Global Illumination 8bit 16bit The diffuse surface global illumination. Reflection 8bit 16bit The reflections on the surfaceIES Light Details
reflections. Use global mult. – When enabled, uses the Enable Lights value (Render tab > Advanced mode > Lighting rollout) as a multiplier to Intensity value. When … of the illumination and shadows. Area speculars – When enabled, the shape of the light is visible in the specular reflections. When disabled, the particularV-Ray SSS
is a complete material with diffuse and reflection components that can be used directly without the need of a V-Ray Blend Material material. More precisely, the material is composed of three layers: a reflection layer, a diffuse layer, and a sub-surface scattering layer. FastSSS2Material_BeachToys_1k.jpg OverallV-Ray Toon Effect
). Works with ray traced effects such as reflection and refraction. Smooth and consistent outlines for intersecting objects. VRayToon is not intended to be a full … . Edges further than the Max Depth are rendered with Line Width at position 1. Show Toon Lines in Reflections – When enabled, toon lines are shown in reflectionsDMC Sampler
, area lights, glossy reflections/refractions, translucency, motion blur, and so on. DMC stands for Deterministic Monte Carlo. DMC Sampler Parameters … glossy reflections can do with fewer samples than bright ones, since the effect of the reflection on the final result is smaller; distant area lights requireV-Ray Scatter Volume
inside the material. Its effect can be somewhat likened to the difference between diffuse and glossy reflections from a surface, however the phase function controls the reflection and transmittance of a volume. A value of 0.0 means that light scatters uniformly in all directions (isotropic scattering); positive valuesMaterial Overrides
Hou20_VRay6.2_MaterialOverride_Greensheet_None.png Original colors Hou20_VRay6.2_MaterialOverride_Spreadsheet_Params.png Reflection Glossiness is reduced to 0 in the Edit Properties node Hou20_VRay6.2_MaterialOverride_Greensheet_Metalness.png Reflection Glossiness of Yellow material is overridden Edit