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MultiMatte
VRay_Maya_RenderElements_CommonUses_MultiMatteID_Reflect_RE.png Reflection Render Element prior to grading VRay_Maya_RenderElements_CommonUses_MultiMatte_ReflectGraded_RE.png Reflection Render Element … VRay_Maya_RenderElements_CommonUses_Beauty_MultiMatte_Graded_Render.png Reflections on the front robot arms have had their reflection tightened and a tint and mild glow addedToon Render Channel
Toon Render Element with Invert color enabled sciFi_REs_invertToonRR.png V-Ray Toon Render Element with Do Reflection/Refraction enabled on the V-Ray Toon … and active. When Visible to Reflections/Refractions option is enabled for the V-Ray Toon node, then in order for all reflected and refracted toon linesVRayToon Render Element
with inverted colors. VRayToon_InvertColors_Off.jpg VRayToon_InvertColors_On_bordered.png When V-Ray materials reflections … reflections/refractions option is enabled for the V-Ray Toon Effect, then in order for all reflected and refracted toon lines to be present in the render element, youRendering Overrides
to all secondary (GI/reflection/refraction) rays as opposed to the final image samples, allowing fireflies to be effectively suppressed without losing too much … element contains all indirect diffuse illumination. Similarly, all direct reflections of lights now go to the Specular element and all indirect reflections goV-Ray Light
-Ray Material with Reflection. The rest of the scene is shaded with a basic diffuse V-Ray Material. This scene is rendered without any direct light sources … -illuminated) and faint reflection on the ground. Notice there is no GI and no lights at all, so the darkness of the scene is expectedV-Ray Profiler
during rendering and breaking down the different types of calculations done for each shader, such as GI, Reflections, Refractions, etc. It writes a JSON … report breaks down the tracked time into a few categories: Initialization, GI, Reflection, Refraction, and Others. These categories are only tracked if they wereDMC Sampler
, glossy reflections/refractions, translucency, motion blur, and so on. DMC stands for Deterministic Monte Carlo. Read more about the origin of the DMC Sampler … settings are internally taken care of by V-Ray for the shadow samples for lights, the glossy reflections and refractions, or sub-surface scattering effectCamera Clipping Tab
, it can cause missing reflections/shadows. To compensate for this, you can use the Extend View parameter. Mode – Allows to select between different camera … and behind the camera, where the instances are not clipped. This is useful for ensuring correct shadows or reflections from instances that would otherwiseSSS 2 Complex
on the IOR of the material. Specular glossiness - Determines the glossiness (highlights shape). A value of 1.0 produces sharp reflections, lower values produce more blurred reflections and highlights. Opacity - V-RayForBlender35-2.79_BDRF_SSS2Complex_Node.png Parameters General Parameters ScaleRender Elements
such as diffuse color, reflections, shadows, mattes, etc. This gives fine control over the final image when using compositing or image editing applications when re … specular highlights. Global Illumination 8bit 16bit The diffuse surface global illumination. Reflection 8bit 16bit The reflections on the surface