This page provides information about the Toon Render channel in V-Ray for Blender.
Overview
The V-Ray Toon Render Element renders the entire scene with the V-Ray Toon rendering effect and contains a mask for the toon outlines, although the toon color is not present in it. It also supports opacity set from the toon effect, presenting it as grayed outlines.
UI Path
||Node Editor|| > Add > Render Channels > Toon
Node
This node has no input slots.
Parameters
Enable Deep Output – Specifies whether to include this render element in deep images.
Name – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.Toon.vrimg).
Color Mapping – Applies the color mapping options to this render element.
Consider for Anti Aliasing – When enabled, anti-aliasing is used where possible.
Filtering – Applies the image filter to this channel.
Vfb Color Corrections – When disabled, some of the color correction options might be not saved to the file.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.
Invert Color – Flips the black and white colors.
Common Uses
The V-Ray Toon Render Element is useful for changing the appearance of a render in a compositing or image editing application. The Toon pass holds a mask for the toon outlines (the toon color is not present in it).
It has an option to invert its output so instead of white lines on a black background, we can get the opposite. It also supports opacity set from the toon effect.
Notes
- For the toon effect to be visible in the V-Ray Toon Render Element, the VRayToon node must be present and active.
- When Visible to Reflections/Refractions option is enabled for the V-Ray Toon node, then in order for all reflected and refracted toon lines to be present in the render element, you need to set the V-Ray materials' reflection and refraction to Affect All channels. Lights must also be turned on within the scene or no reflections/refractions will be present in the render.
- This render element is not supported with V-Ray GPU rendering.