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  1. Creating a Simple Fire Simulation

    and can help familiarize users with Phoenix's components. For an introductory guide to using the Quick Simulation buttons, see the Getting Started with Chaos … are not important, as long as it is easy to select when needed to access its attributes. fire_source.png     4.  Select the Phoenix Source node, and under the Source
    Phoenix for MayaJul 07, 2021
  2. Render ID

    by the user and can be changed at any time. In addition, while several objects can be assigned the same Object ID, each render ID is unique to a specific scene … . For more information on the parameters on this dialog, see the Render Elements tab page.     sciFi_REs_ma_02.renderId.png Attributes  The parameters
    V-Ray for MayaAug 11, 2022
  3. Solaris Camera Settings

    || > Cameras > Camera. Create and Set Attributes The parameters that correspond to a USD attribute have a pop-up menu that controls how the LOP node authors the attribute: Set or Create – Sets the attribute to a given value, regardless of whether the attribute previously existed or not. Set if Exists – Sets
    V-Ray for HoudiniMar 11, 2024
  4. V-Ray Next, Beta 2

    -specific VRayMtl UI GPU-specific render settings UI Hide subdivs and cutoff parameters for lights, materials and textures when using GPU Support for user attributes for use in bitmap paths Maya lookdev nodes support in V-Ray GPU Opacity support for VRayLightMtl V-Ray Added a separate V-Ray menu in Maya Added
    V-Ray for MayaAug 03, 2018
  5. V-Ray Ptex

    by the Texture input gamma attribute, so V-Ray needs to remove this gamma correction for rendering.  Linear – The bitmap data is already in physical linear space, so … disabled, the user manually specifies which channel contains which information. R Channel – The index of the channel that is used as a red channel. G Channel
    V-Ray for HoudiniMar 11, 2024
  6. V-Ray VRayScene

    uncashed objects may slow down the rendering till the first pixel appears. Path user attributes can be used as object paths. … channel index remapping. UV Mappings – Allows mapping of a UV ID during import (e.g. when importing a .vrscene file from 3ds Max) with a UV attribute name. UV Index
    V-Ray for HoudiniMar 11, 2024
  7. Advanced Light Path Expressions

    for objects with LPE label 1. C.'cube'.* will be the Beauty only for objects with LPE label cube. LPE labels to objects are added with V-Ray User Attributes, added from the extra V-Ray attributes menu. The user attribute name needs to be lpe_label and its value can be text or numbers: for instance lpe_label=1
    V-Ray for MayaOct 06, 2023
  8. VRscan

    glossiness, increase reflectivity etc. You can only change the overall tint of the material. In its present form, the material is targeted at users that need …  (right-click) > VRScan ||V-Ray Asset Editor|| > Create Asset (left-click) > Materials > VRScan UI Options From the Add Attribute button, you can
    V-Ray for RhinoDec 07, 2023
  9. Working with Solaris Geometry

    attempting to apply those parameters. Hou20_VRay6.2_SolarisGeometry_Example.png  Creating and Setting Attributes The parameters that correspond to a USD attribute have a pop-up menu that controls how the LOP node authors the attribute: Set or Create – Sets the attribute to a given value, regardless of whether
    V-Ray for HoudiniApr 04, 2024
  10. Installation

    for Maya. Trial users should refer to the Trial installation of V-Ray for Maya, as the process differs from the one shown here. Refer to this page if you use … distributions may not be compatible with the installer's GUI. In that case, run the installation with the -gui=0 attribute. # For example: $ cd vray_install_dir
    V-Ray for MayaApr 05, 2024