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  1. SketchUp2022_VRay6.1_Attribute_Outline.png

    V-Ray for SketchUp / … / BlendMay 31, 2023
  2. SketchUp2022_VRay6.1_Attribute_Outline.png

    V-Ray for SketchUp / … / Car Paint 2May 31, 2023
  3. VRaySamplerInfo

    . Integer ID from node user attribute – Extracts any integer node user property into an integer render element. Can be used as an extended Object ID. Float number from node user attribute – Extracts any floating-point node user property into a single-channel floating-point render element. Can be used to extract
    V-Ray for 3ds MaxJun 28, 2023
  4. Bump

    settings are organized in Basic and Advanced modes. You can switch the mode from the toggle button under the Preview Swatch. Add Layer and Add Attribute buttons … , see the Layers https://docs.chaos.com/display/VREVIT4EDIT/Bump#Bump-Layerssection and the Attributes
    V-Ray for RevitJul 13, 2023
  5. xgen_frame_attribute_per_arch.png

    V-Ray for Maya / … / XGen Archive PrimitivesJun 11, 2020
  6. Lighting_attribute_Deep_off_maya.png

  7. Diffuse_attribute_Maya.png

  8. Maya_VRay5_VRayUserColor_attribute_visible.png

    V-Ray for Maya / … / VRayUserColorOct 29, 2021
  9. VRayUserColor

    shaded object. Default texmap – Specifies a default texture to be used if the user property cannot be found on the currently shaded object. Attribute name … This page provides information on the User-Defined Color Map.   Overview The VRayUserColor texture can be used to read User-Defined object properties from
    V-Ray for 3ds MaxJun 21, 2023
  10. Sampler Info

    . Together with the Backward occlusion render element, this can be used for denoising and/or post-process motion blur. Integer ID from node user attribute – Extracts any integer node user property into an integer render element. Can be used as an extended Object ID. Float number from node user attribute – Extracts any
    V-Ray for MayaAug 12, 2022