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SketchUp2022_VRay6.1_Attribute_Outline.png
SketchUp2022_VRay6.1_Attribute_Outline.png
VRaySamplerInfo
. Integer ID from node user attribute – Extracts any integer node user property into an integer render element. Can be used as an extended Object ID. Float number from node user attribute – Extracts any floating-point node user property into a single-channel floating-point render element. Can be used to extractBump
settings are organized in Basic and Advanced modes. You can switch the mode from the toggle button under the Preview Swatch. Add Layer and Add Attribute buttons … , see the Layers https://docs.chaos.com/display/VREVIT4EDIT/Bump#Bump-Layerssection and the Attributesxgen_frame_attribute_per_arch.png
Lighting_attribute_Deep_off_maya.png
Diffuse_attribute_Maya.png
Maya_VRay5_VRayUserColor_attribute_visible.png
VRayUserColor
shaded object. Default texmap – Specifies a default texture to be used if the user property cannot be found on the currently shaded object. Attribute name … This page provides information on the User-Defined Color Map. Overview The VRayUserColor texture can be used to read User-Defined object properties fromSampler Info
. Together with the Backward occlusion render element, this can be used for denoising and/or post-process motion blur. Integer ID from node user attribute – Extracts any integer node user property into an integer render element. Can be used as an extended Object ID. Float number from node user attribute – Extracts any