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V-Ray Procedural Clouds in Houdini
This page gives details on how the V-Ray Procedural Clouds work in Houdini. Overview Craft just the right cloudy sky for your environment in just a few clicks with V-Ray Sun and Sky’s new procedural clouds system. Easily simulate a variety of cloud types and weather conditions, from partly cloudy to overcastV-Ray Displacement
Introduction In this chapter we'll cover the V-Ray Displacement functionality. Displacement mapping is a technique for adding detail to your scene geometry … of a surface, while displacement mapping actually modifies the surface. The V-Ray Displacement Modifier adds displacement to geometry. While it is similarV-Ray Vision
This page provides information about the real-time viewer V-Ray Vision. Overview V-Ray Vision is a real-time viewer that can be used in any project set up for V-Ray rendering. It is a lightweight “game engine” (rasterizer) that does not currently use any type of ray-tracing. Due to its speed, it can serveV-Ray Hair
This page provides information on the BRDFHair4 material node. Overview The V-Ray Hair material is specifically designed for rendering hair and fur and provides settings for a workflow based on the physiology of real hair. Instead of tweaking arbitrary colors that mix together, the new V-Ray Hair material usesWhat's New in V-Ray 6, update 2
{ width: 0px !important; } Official Release Date: Dec 7, 2023 Release Notes: V-Ray 6 V-Ray Scene Live Link to Chaos Vantage Light Select RE OSL Material Physical Camera V-Ray Environment Lens Effects Layer Convert Materials Chaos ScatterV-ray mesh viewer
This page describes the V-Ray Mesh Viewer and its usage. Overview The V-Ray Mesh Viewer is a simple tool that previews V-Ray mesh and alembic files … the V-Ray files are extracted) > appsdk > bin. Usage After the tool is loaded, the tool will ask for the .vrmesh or .abc file to preview. Click OpenV-Ray Standalone Home
This is home to the V-Ray Standalone https://www.chaosgroup.com/vray/standalone documentation pages. Section Contents V-Ray Standalone is full-featured and programmable command-line renderer that supports V-Ray’s native .vrscene file format. V-Ray Standalone supports V-Ray's complete feature set includingInstallation of V-Ray Standalone from a .zip File
operating systems. Starting with V-Ray 6, the Portable Installation replaces the zip builds. Please visit the Portable Installation page to find out more. Overview Installing V-Ray Standalone from a .zip file provides several advantages over the regular installer: The ZIP installation allows settingV-Ray Light Omni
This page provides information about the V-Ray Omni component in Grasshopper. Overview V-Ray Omni Light component is used to create physically accurate light that is emitted from a single location in all directions. It is usually connected to the V-Ray Render which automatically adds it to the rendered sceneV-Ray Light Sphere
This page provides information about the Light Sphere in V-Ray for Grasshopper. Overview V-Ray Sphere Light component creates a sphere light source. It can be connected to the V-Ray Render which automatically adds it to the rendered scene. If a list of input Positions is connected to this component multiple