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  1. Technical FAQ

    who wants to bring new levels of realism to their imagery and animation, from freelance artists to large studios. At the moment, it works with V-Ray for 3ds Max, V-Ray for Maya, V-Ray for SketchUp, V-Ray for Rhino, V-Ray for Revit, V-Ray for Houdini, V-Ray for Cinema 4D, Corona for 3ds Max, and Corona for Cinema 4D
    Chaos ScansDec 21, 2023
  2. Scene Converter

    where you are using it. It is fine to use the trial or even an expired trial license of the other renderer. For example, if you are converting V-Ray materials to Corona, you need to have both Corona and V-Ray installed on your computer. The Scene Converter tool from Corona 11 supports converting elements from V-Ray
    Corona for Cinema 4DFeb 13, 2024
  3. Distributed Rendering

    This page provides information on distributed rendering (DR) in V-Ray for Maya. Overview Distributed rendering is a technique for distributing a single … and giving each participant different parts of the job. A network of computers that perform distributed rendering is sometimes called a render farm.  V-Ray supports
    V-Ray for MayaOct 03, 2023
  4. How to Work with Materials

    This page introduces the different material types in V-Ray for SketchUp. Overview There are a number of different materials for use with V-Ray … . With V-Ray 5 permanent support for the SketchUp texture colorization functionality is added. Note that it does not affect the material preview in the Asset Editor
    V-Ray for SketchUpDec 15, 2023
  5. Frame Buffer Settings

    This page provides information on the Frame buffer rollout under the V-Ray tab. Overview The settings in the Frame buffer rollout control various aspects of the V-Ray Frame Buffer, a display window for renderings optimized for V-Ray. When rendering in 3ds Max without V-Ray, renderings appear in the 3ds Max
    V-Ray for 3ds MaxFeb 29, 2024
  6. MaterialX Workflow

    This page provides information on working with MaterialX in V-Ray for Maya. LookDevX Workflow MaterialX shaders loaded with USD files can be rendered with V-Ray for Maya. With LookDevX, you can examine and modify the shading graphs of MaterialX files in USD stages with interactive updates in V-Ray IPR
    V-Ray for MayaFeb 19, 2024
  7. Environment Node

    This page discusses the render settings in the V-Ray Environment node. Overview The V-Ray Environment (env) node allows you to access environment settings for the scene. It plugs into the Environment Network in the Global parameters of the V-Ray Renderer. Parameters Use Background – When enabled, V-Ray
    V-Ray for HoudiniMar 11, 2024
  8. System Requirements

    Windows Please make sure that your system fulfills these requirements before installing V-Ray. For additional information on hardware, see the Hardware … https://www.chaosgroup.com/vray-gpu (for both CUDA and RTX - enabled cards) V-Ray Vision requires a Graphics card with DirectX 11 or DirectX 12 and Shader Model 5.0 capabilities
    V-Ray for SketchUpMar 07, 2024
  9. FAQ

    asset across the different supported V-Ray products and render engines, which ensures the continuation of design decisions without the need for time-consuming … of Chaos products that include Cosmos. All Chaos Cosmos assets are free of charge and can be downloaded and used in any host platform of V-Ray 5/Corona 8, where
    Chaos CosmosFeb 08, 2024
  10. Scripting

    This page includes information about Scripting/Programming with V-Ray for Maya.  Options   V-Ray Commands V- Ray Commands V-Ray commands that can be used to script parts of your workflow with V-Ray for Maya. V-Ray Application SDK V-Ray App SDK Allows third-party integrators to create
    V-Ray for MayaOct 07, 2021