Page 44 of 238. Showing 2,379 results (0.017 seconds)
Phoenix FD Shelf
phxMaya2023_52001_FireSim_icon.png Creates a Fire/Smoke Simulator node. phxMaya2023_52001_LiquidSim_icon.png Creates a Liquid Simulator node. fireSource.jpg Creates a Fire/Smoke Source. liquidSource.jpg Creates a Liquid Source. particleShader.jpg Creates a Particle Shader. activeBodySolver.jpg CreatesRe: VRayPhysicalCamera
Should not the path be Create Panel > V-Ray > VRayPhysicalCam?Phoenix FD Particle Group
Overview The Particle Group nodes are automatically created by Phoenix in order to expose several different particle systems (groups) available in only … Group nodes for Foam and Splash are created when enabling Foam and Splash simulation from a Liquid Simulator and accepting the creation of a Particle ShaderHow to Use Environment Fog in Solaris
This tutorial shows you how to create an environment fog effect in Solaris using V-Ray. For information on how to simulate fog effects in Houdini, see the God Rays Effect tutorial. Overview V-Ray provides tools for creating an atmospheric effect simulating particulate media, such as fog, atmospheric dust3.30.02
were not matching the new V-Ray defaults VRayProxy Fixed a crash in batch on Linux when the proxy file fails to load The proxy material was not changing the current material connection properly The shader names in the proxy material were not always set correctly with "use full names" Fixed slowdownInstancer from Particle Group
The instructions on this page will guide you in creating an Instancer from a particle group. Overview The instructions on this page will guide you … with the Instancer. Select the Particle Group and turn on the Create Particle System option. Maya particle shape will be created under the transformHow to Apply Motion Blur to Cached nParticles
, if they are created in the current scene, this workflow does not apply. hero.png Workflow Firstly, create your nParticle animation from the Maya FX menu set; go to nParticles > Create Emitter. There are two Create Emitter options in this menu; in this tutorial, we are using the one in the Emit3.40.02
editing the block Hidden Proxy are processing during the render. Editing Linked Block created a duplicate of the material. After Non-Interactive GPU3.40 Beta 2
headsets with a single click.Implemented ready-made V-Ray material library. Choose from a variety of (temporary until new library is created) ready-made materials … Proxy | VRayProxy Support for Alembic 1.5 Ability to specify starting path in Alembic files Environmental Effects Aerial perspective V-Ray Sun & SkyV-Ray Next, Update 1
in a multichannel OpenEXR file. This removes the hassle of creating dozens or hundreds of Multimattes V-Ray Infinite Plane assets can now be enabled or disabled … with window ordering in Windows 7 and 8 are resolved. The VFB no longer goes to the background when focused A number of issues with Skatter are resolved. Proxy