Table of Contents

The instructions on this page will guide you in creating an Instancer from a particle group.

Overview


The instructions on this page will guide you in modifying a fire simulation with particle smoke so that the particle group acts as an Instancer.


Steps


  1. Start with the Particle smoke.

  2. Select the Simulator. Turn off Source Particles in the Preview rollout.

  3. In the Outliner under Display options turn off DAG Objects Only, find the Particle Group you want to use with the Instancer.

  4. Select the Particle Group and turn on the Create Particle System option. Maya particle shape will be created under the transform of the Simulator.

  5. Create the Instancer normally from the created Maya particle system.