This page provides information about the Light Rig Simple in V-Ray for Grasshopper.
Overview
This rig consists of a Directional light, Reflection environment and a background texture. Global Illumination is enabled and the color of the GI environment can be controlled.
Input Parameters
Gradient On (Boolean) – Enables the use of a screen-mapped gradient texture for background. When disabled a black background color is used.
Reflect Env. On (Boolean) – Enables a default reflection environment texture. When disabled a black environment color is used.
GI Env. Color (Color) – This slot provides connection to the GI Environment Color.
Light On (Boolean)– Enables the Direct Light.
Light Color (Color) – Provides a slot to connect to Direct Light Color.
Light Angle (Number) – Direct Light azimuth angle. The V-Ray Camera output angle is used to orient the light based on the camera position.
Light Intensity (Number) – Provides a slot to control the Intensity of the Directional light.
Output Parameters
Light (Generic Data) – This Light output should be connected to the V-Ray Renderer's Light input slot.
Env (Generic Data) – V-Ray Environment to be connected to the V-Ray Renderer's Environment input slot.
Example
Component Connection with Light Rig Simple. Click on the image to enlarge it.
Footnotes
- Loading Rig components from projects created with V-Ray 6.10.00 into newer versions, requires parameter rewiring.