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Table of Contents

This page contains information about the V-Ray TexColorCorrection node.


Overview


The Color Correction utility texture enables the application of various color corrections.


Parameters


Texture Map  Allows the input of a texture map.



Shuffle


Red/Green/Blue/Alpha  Allows the following channels to be assigned into the RedGreenBlue or Alpha channels:

       Red – Assigns the red channel.
       Green 
– Assigns the green channel.
       Blue 
– Assigns the blue channel.
       Alpha 
– Assigns the alpha channel.
       Red Invert 
– Assigns the inverse of the red channel.
       Green Invert 
– Assigns the inverse of the green channel.
       Blue Invert 
– Assigns the inverse of the blue channel.
       Alpha Invert 
– Assigns the inverse of the alpha channel.
       Mono 
– Assigns the channel to be monochrome.
       One 
– Assigns the value 1.
       Zero 
– Assigns the value 0.



Color Correct


Lightness Mode – Specifies the lightness mode that is used. You can choose between Standard and Advance mode.



Saturation  Specifies a value for the saturation or desaturation of colors.

Hue Shift – Specifies a value for the adjustment of the current color hue.

Hue Tint – Specifies a color that is used to tint current colors.

Tint Strength  Adjusts the strength of the hue tint.

Brightness  Adjusts the correction of color brightness.

Contrast  Adjusts the correction of color contrast.




Saturation  Specifies a value for the saturation or desaturation of colors.

Hue Shift – Specifies a value for the adjustment of the current color hue.

Hue Tint – Specifies a color that is used to tint current colors.

Tint Strength – Adjusts the strength of the hue tint.

Base – Adjusts the correction of contrast base.

Brightness – Adjusts the correction of color multiplier.

Contrast  Adjusts the correction of color contrast.

Offset – Adjusts the correction of color offset.

Use Red/Green/Blue – When enabled, uses the corresponding component for the advanced RGB parameters.

RGB Base – Adjusts the correction of contrast base RGB.

RGB Brightness – Adjusts the correction of color multiplier RGB.

RGB Contrast – Adjusts the correction of color contrast RGB.

RGB Offset – Adjusts the correction of color offset RGB.