Official Release
Date - Sep 13, 2018
Download - Build 4.03.03
New features
V-Ray
- Debug shading and isolate selected in the V-Ray VFB and Viewport IPR
- New Layered texture with blend modes
- Playblast with Viewport IPR from the V-Ray menu
- Added option to transfer auto exposure and white balance settings to cameras
V-Ray GPU
- Bucket rendering support
- Added support for cryptomatte for GPU bucket rendering
- New faster algorithm for sampling fog
- VRayAlSurface support on GPU
V-Ray IPR/GPU
- Optimized moving large geometry meshes in GPU IPR
V-Ray IPR
- Added support for Denoising in Viewport IPR
- Buttons in the viewport to control V-Ray Viewport IPR
- Support for changing the camera without a manual restart
VFB
- Now showing a progress bar in the VFB
VRayToonMtl
- Added mask edges texture for direct edge control
Modified features
V-Ray IPR
- IPR will automatically restart on camera attribute removal
- Optimized plugin cache in IPR
V-Ray Cloud
- The "Each frame in separate file" option will no longer cause incomplete submissions
- The "Render animation only in batch mode" option will work for cloud as well as batch rendering
- The "Disable region render in batch" option will work for cloud as well as batch rendering
V-Ray GPU
- Reduced displacement memory usage on meshes with multiple materials
- Changed noise threshold change messages in the log to be more understandable
VRayProxy
- Add an option to not create a VRayMeshMaterial in the vrayCreateProxy command
VFB
- Improved responsiveness in IPR when using denoising
Bug fixes
VFB
- Fixed buckets in VFB moving bit visually while rendering
VRayHairNextMtl
- Fixed 'glint variation' incorrect limits
VRayTriplanar
- Fixed blurry triplanar with increased object scale
V-Ray GPU
- Kernel building was not reported in the progress bar
- Fixed crash with view dependent displacement and orthographic cameras
V-Ray
- Fixed Embree using a single thread to build meshes in specific cases
- Fixed error with the V-Ray menu in Maya 2015
- Fixed error when hiding the VFB window while rendering
- Fixed V-Ray shelf is not loading in Maya zip installations
V-Ray IPR/VRayMtl
- Detect changing the "self-illumination GI" option
VRay2sidedMtl
- Fixed invalid colors with nested two-sided materials
VRayScene
- Fixed Instancer not showing in the viewport
- Light select for lights inside the vrscene
VRayClipper
- Fixed clipped geometry not visible through refractive material
VRayProxy
- Fixed Proxies randomly failing to render with Maya 2018.4
V-Ray IPR
- Fixed Objects under animated group or another parent object not refreshing in IPR
V-Ray IPR/VRayFur
- Fixed updates for hiding and unhiding fur objects
Viewport 2.0
- FastSSS2 is displayed black in the viewport
V-Ray IPR/VRayLensEffects
- Fixed Maya crash when using Lens effects in IPR