Square Enix © Goodbye Kansas

Table of Contents

This page provides information on the Raw Sheen Filter Render Element.


Overview


The Raw Sheen Reflection Filter Render Element is similar to the Sheer Filter Render Element, except it is not affected by Fresnel falloff. The result is a solid mask showing the areas of reflection calculated for the VRayMtl Sheen Layer.


UI Path: ||Display Render Settings button|| > Render Elements tab > Raw Sheen Filter




To use render elements, select from the Available render elements column and click the Add button to add the passes you wish to generate at render time. When you render the scene, the added render elements listed in the column on the right, will also render, which can be viewed from the VFB window's channel drop-down menu.

For more information on the parameters on this dialog, see the Render Elements tab page.


 

Attributes



Enabled When enabled, the render element appears in VFB.

Deep output – Specifies whether to include this render element in deep images.

Filename suffix – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.raw_sheen_reflection.vrimg).

Apply color mapping – Applies the color mapping options specified in the Color mapping rollout of the VRay tab in the Render Settings window to this render element. This option is enabled by default.

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.