Official Release
Date – February 27, 2019
Download – Build 3.60.05
Modified Features
V-Ray GPU
- Optimized V-Ray GPU default settings for faster rendering
V-Ray
- Better resource management for tiled textures
Texture Baking
- Added shoot rays from camera option to per-object bake options
Bug Fixes
V-Ray
- Fixed redundant license requests from the same machine/port overloading the license server
- Fixed hair strands losing detail in specific cases
- Fixed normals render element in mattes
- Fixed assets with UNC paths not transferring to Linux with DR
- Fixed lens effects when VFB is disabled in standalone with -vfb=0
- Fixed anisotropic UV coordinates with place2dTexture
- Fixed vrayInfo/renderTime EXR attribute
V-Ray GPU
- Fixed transparency output of the file texture node
VRayProxy
- Fixed proxies failing to render with Maya 2018.4
- Fixed slow proxy loading after version 3.52.03
- Fixed crash in VRayProxy preview for proxies with null or invalid voxels
- Fixed preview override with different mesh
VFB
- Fixed crash with lense effects in IPR
VRayMeshLight
- Fixed crash moving VRayProxy as a mesh light with primary visibility disabled
MaterialSelect
- Fixed VRayAlSurface and other materials not working when in MaterialSelect's Materials set
VRayVolumeGrid
- Fixed loading of new Phoenix caches
XGen
- Fixed crash when widths are missing
- Fixed XGen not rendering single frames without exported patches for batch rendering
VRayLightSelect
- Fixed matte objects in VRayLightSelect