Table of Contents

This page provides information on the OSL Material Node in V-Ray for Blender.

 

Overview


The VRayOSLMtl material can be used to load OSL shader code files (.osl) or OSL object code files (.oso) and render them directly with V-Ray.

 

UI Path


 

||Node Editor|| > Add > Material > OSL Material

 

Node


Internal – Use internal text data-block.

External – Use external .osl or .oso file.