Table of Contents

This page provides information on the Hair Node in V-Ray for Blender.

 

Overview


This node is the default material node. It requires that a BRDF node is connected to its input.

 

 

 

UI Path


 

||Node Editor|| > AddBRDF > Hair

 

Node


Specular Color Tex - The specular color.

Diffuse Color Tex - The diffuse color of the material.

 

 

Parameters


 Specular Power - A multiplier for the specular component of the material.