This page provides information on the Hair Node in V-Ray for Blender.
Overview
This node is the default material node. It requires that a BRDF node is connected to its input.
UI Path
||Node Editor|| > Add > BRDF > Hair
Node
Specular Color Tex - The specular color.
Diffuse Color Tex - The diffuse color of the material.
Parameters
Specular Power - A multiplier for the specular component of the material.