This page provides information about the UVW Object node in V-Ray for Cinema 4D.
Overview
Properties
Transform . P – Specifies how to position the map.
Transform . R – Specifies how to rotate the map.
Transform . S – Specifies the scale of the map.
Transform . Sh – Specifies a shear for the map.
Transform . Order – Specifies the order of prioritization of the rotations.