Objects – Determines which objects are baked. You can drag and drop objects into the list or use the eyedropper tool to select them.
OUTPUT PROPERTIES Output Directory – Determines where the baked texture is saved. Output Format – Determines the file extension for the baked texture. The available options are: png, jpg, vrimg, hdr, exr, tga, bmp, sgi, tif, and vrst. Alpha Channel to Separate File – When enabled, the alpha channel of the image is saved to a separate file. Don't Save Alpha Channel – When enabled, the alpha channel is not saved with the baked texture. Don't Save RGB Channel – When enabled, the RGB channel is not saved with the baked texture. |