Width type – Determines how the width is measured Pixels World units Show hidden edges – When enabled, this renders all edges of the object. Otherwise, only edges marked as "visible" are rendered. Show sub-triangles – Enable this option to see edges generated by displacement mapping or render time subdivision. Raytraced – When enabled, raytracing is used to compute the rounded corners. Mode – Specifies the types of corners to which rounded edges are applied. Convex and Concave – The effect is applied to both convex and concave edges. Convex only – The effect is applied only to convex edges. Concave only – The effect is applied only to concave edges. Consider same object only – When enabled, rounded corners are produced only along edges that belong to the same object to which the map is applied. When disabled, rounded corners are produced along edges formed when the object intersects other objects in the scene. |