Force single-sided sub-materials - When enabled, the sub-materials will render as one-sided materials. Turning this option off is not recommended. Multiply by front diffuse - When enabled, the translucency is multiplied by the diffuse of the front material.
Translucency - Determines which side (front or back) relative to the camera is more visible in the rendering process. By default this value is 0.5, which means that both the side facing the camera, and the one facing away from it, will be visible to the same degree. When this parameter is closer to 0.0 the more of the material facing the camera is going to be seen. When it is closer to 1.0, the more of the back material is seen. Translucency texture multiplier - A multiplier for the translucency texture. Use - Enables the Two Sided node. |