Wrap ID – When enabled, the material IDs will be wrapped to the largest specified ID. Add button – Adds or removes a slot for a sub-material to be used. Int Material ID Gen – An integer texture that generates material IDs. If this and Float Material ID Gen are not present, then the surface material ID will be used instead. Float Material ID Gen – A float texture that generates material IDs. If this and Int Material ID Gen are not present, then the surface material ID will be used instead. |