This page provides information about the supported .vrscene features exported from V-Ray for 3ds Max.
UI | Native name | V-Ray plugin name (plugin/parameter) | Support | |
---|---|---|---|---|
Standard 3ds Max light
|
| On | enabled | |
Light Type: Spot Directional Omni |
LightSpotMax LightDirectMax LightOmniMax |
| ||
Targeted | – | |||
Shadows | shadows | |||
Use Global Settings | use_global_light_level | |||
Shadow Type Adv. Raytraced Area Shadows Shadow Map Ray Traced Shadows VRayShadow |
– – – – – |
| ||
Exclude... | SettingsLightLinker/ignored_lights SettingsLightLinker/ignored_shadow_lights | |||
Transparent shadows | – | |||
Bias | shadowBias | |||
Area shadow: Box Sphere |
shadowShape=0 shadowShape=1 |
| ||
U size | shadowRadius | |||
V size | shadowRadius1 | |||
W size | shadowRadius2 | |||
Subdivs | shadowSubdivs | |||
| Multiplier | intensity | ||
Color | color | |||
Decay Type: None Inverse Inverse Sqaure |
decay_type=0 decay_type=1 decay_type=2 |
| ||
Decay Start | decay_start | |||
Near Attenuation: Use Show Start End |
near_attenuation – near_attenuation_start near_attenuation_end |
| ||
Far Attenuation: Use Show Start End |
far_attenuation – far_attenuation_start far_attenuation_end |
| ||
Show Clone | – | |||
Overshoot | overshoot | |||
Hotspot/Beam | hotspot | |||
Falloff/Field | fallsize | |||
Cirle | shape_type=0 | |||
Rectangle | shape_type=1 | |||
Aspect | rect_aspect | |||
Bitmap Fit... | – | |||
Contrast | – | |||
Soften Diff. Edge | – | |||
Diffuse | affectDiffuse | |||
Specular | affectSpecular | |||
Ambient Only | – | |||
Map | projector_map | |||
Object Shadows: Color Density Map Light Affects Shadow Color |
shadowColor – – – |
| ||
Atmosphere Shadows: On Opacity Color Amount |
– – – |
|
UI | Native name | V-Ray plugin name (plugin/parameter) | Support | |
---|---|---|---|---|
V-Ray Lights
| V-Ray Light | |||
On | enabled | |||
Type: Plane Dome Sphere Mesh Disk |
LightRectangle/is_disc=0 LightDome LightSphere LightMesh LightRectangle/is_disc=1 |
| ||
Targeted | – | |||
Length/Radius | u_size | |||
Width | v_size | |||
Units: Default (image) Luminous power (lm) Luminance (lm/m2/sr) Radiant power (W) Radiance (W/m2/sr) |
units=0 units=1 units=2 units=3 units=4 |
| ||
Multiplier | intensity | |||
Mode: Color Temperature |
– – |
| ||
Color | color | |||
Temperature | color | |||
Texture | LightRectangle/use_rect_tex LightDome/use_dome_tex LightMesh/use_tex | |||
Texture Map | LightRectangle/rect_tex LightDome/dome_tex LightMesh/tex | |||
Res | tex_resolution | |||
| Directional | LightRectangle/directional | ||
Preview: Selected Always Never |
– – – |
| ||
Preview texmap | – | |||
| Spherical (full dome) | LightDome/dome_spherical | ||
Affect alpha | LightDome/affect_alpha | |||
Lock texture to icon | – | |||
Ray dist: None From GI Explicit |
LightDome/dome_rayDistanceMode=0 LightDome/dome_rayDistanceMode=1 LightDome/dome_rayDistanceMode=2 |
| ||
Distance | LightDome/dome_rayDistance | |||
Target radius | – | |||
Emit radius | – | |||
Adaptive dome | LightDome/dome_adaptive | |||
Flip normals | – | |||
Pick mesh | LightMesh/geometry | |||
Replace mesh with light | – | |||
Extract mesh as node | – | |||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ignored_shadow_lights | |||
Cast shadows | shadows | |||
Double-sided | doubleSided | |||
Invisible | invisible | |||
No decay | noDecay | |||
Skylight portal | lightPortal=1 | |||
Simple | lightPortal=2 | |||
Store with irradiance map | storeWithIrradianceMap | |||
Affect diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Affect reflections | affectReflections | |||
Shadow bias | shadowBias | |||
Cutoff | cutoffThreshold | |||
V-Ray IES Light | LightIESMax | |||
Enabled | enabled | |||
Enable viewport shading | – | |||
Show distribution | – | |||
Targeted | – | |||
Ies file | ies_file | |||
Rotation X | – | |||
Rotation Y | – | |||
Rotation Z | – | |||
Cutoff | cutoffThreshold | |||
Shadow bias | shadowBias | |||
Cast shadows | shadows | |||
Affect diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Use light shape: No For shadows only For illumination and shadows |
soft_shadows=0 soft_shadows=1 soft_shadows=2 |
| ||
Override shape | ies_light_shape | |||
Shape | ies_light_shape | |||
Height | ies_light_height | |||
Width | ies_light_width | |||
Length | ies_light_length | |||
Diameter | ies_light_diameter | |||
Color mode: Color Temperature |
– – |
| ||
Color | color | |||
Color temperature | color | |||
Override inter: rescale replace |
override_prescribed_power=0 override_prescribed_power=1 |
| ||
Intensity type: power (lm) intensity (cd) |
– – |
| ||
Intensity value | power | |||
Area speculars | area_speculars | |||
Viewport wire color | – | |||
Icon text | – | |||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ignored_shadow_lights | |||
V-Ray Ambient Light | LightAmbientMax | |||
Enabled | enabled | |||
Mode: Direct + GI Direct light GI |
mode=0 mode=1 mode=2 |
| ||
GI min distance | gi_min_distance | |||
Color | color | |||
Intensity | color | |||
Light map | – | |||
Compensate exposure | compensate_exposure | |||
Viewport wire color | – | |||
Exclude... | SettingsLightLinker/ignored_lights SettingsLightLinker/ignored_shadow_lights | |||
V-Ray Sun | SunLight | |||
| Enabled | enabled | ||
Intensity multiplier | intensity_multiplier | |||
Size multiplier | size_multiplier | |||
Filter color | filter_color | |||
Color mode: filter direct override |
color_mode=0 color_mode=1 color_mode=2 |
| ||
Sky model: Preetham et al. CIE clear CIE overcast Hosek et al. Improved |
sky_model.0 sky_model=1 sky_model=2 sky_model=3 sky_model=4 |
| ||
Ground albedo | ground_albedo | |||
Indirect horiz illumination | horiz_illum | |||
Blend angle | blend_angle | |||
Horizon offset | horizon_offset | |||
Turbidity | turbidity | |||
Ozone | ozone | |||
Exclude | SettingsLightLinker/ignored_lights SettingsLightLinker/ignored_shadow_lights | |||
Invisible | invisible | |||
Affect diffuse | affectDiffuse | |||
Diffuse contribution | diffuse_contribution | |||
Affect specular | affectSpecular | |||
Specular contribution | specular_contribution | |||
Cast atmospheric shadows | atmos_shadows | |||
Shadow bias | shadowBias | |||
Photon emit radius | photon_radius |
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