This page provides information about the supported .vrscene features exported from V-Ray for Revit.
V-Ray plugin name
Bump
BRDFBump
Car Paint
BRDFCarPaint
BRDFLight
BRDFScanned
BRDFSSS2Complex
Scatter Color is not supported
Mtl2Sided
MtlToon
The table below lists the AutoGen materials (native Revit materials automatically converted to V-Ray ones).
BRDF Type:
Phong
Blinn
Ward
Microfacet GTR (GGX)
brdf_type=0
brdf_type=1
brdf_type=2
brdf_type=4
Affect Channels:
Color only
Color+alpha
All Channels
reflect_affect_alpha=0
reflect_affect_alpha=1
reflect_affect_alpha=2
Derivation:
Local axis
Map channel
anisotropy_derivation=0
anisotropy_derivation=1
Local Axis:
X
Y
Z
anisotropy_axis=0
anisotropy_axis=1
anisotropy_axis=2
refract_affect_alpha=0
refract_affect_alpha=1
refract_affect_alpha=2
Type:
Hard (wax) model
Hybrid
Back-side Color
Scatter Coeff
Thickness
Light Multiplier
translucency=1
translucency=3
translucency_color
translucency_scatter_coeff
translucency_thickness
translucency_light_mult
1
Mode:
Normal
Clip
Stochastic
opacity_mode=0
opacity_mode=1
opacity_mode=2
Color
Multiply
Blend amount
TexCombineColor/color
TexCombineColor/texture_multiplier