The V-Ray Exporter component exports the current scene to a .vrscene or .vrmesh file. Right-click on the component opens a list of export options. Some of them are available only when a Timeline is connected to the V-Ray Render component. Show Controls - Provides an output file component connected to the exporter. Specifying a valid output file is required for the V-Ray Exporter to work. Auto Export - when enabled, an export is triggered on any change to the scene. Export – Exports a Proxy Mesh (.vrmesh) or a V-Ray Scene (.vrscene). Export Animation - Exports an animation as a single animated Proxy Mesh or V-Ray Scene file. This function is disabled when there is no animation in the scene. Export Sequence - Exports an animation as a sequence of V-Ray Scene (vrscene) files, each corresponding to an individual frame. This function is disabled when there is no animation in the scene or if the Output File is a vrmesh. Open - Opens the specified output file at its designated location. Currently, animated object creation or deletion is not exported correctly. Every animated object should exist throughout the entire sequence. Mesh faces, on the other hand, can be modified, deleted, or created dynamically. |
Note that .vrmesh files do not store lights, camera, render settings, or material data. They contain only geometry data and face IDs. |
If there is a Timeline connected to the V-Ray Render component, the Export option produces a file based on the current frame while the Export Animation includes the entire Timeline animation. |
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