UI | Native name | V-Ray plugin Name (plugin/parameter) | Support |
---|
| VRayMtl | BRDFVRayMtl | |
---|
| | diffuse | |
Diffuse Texture | diffuse | |
Roughness | roughness | |
Roughness Texture | roughness | |
| Reflect | reflect | |
Reflect Texture | reflect | |
Reflect Glossiness | reflect_glossiness | |
Reflect Glossiness Texture | reflect_glossiness | |
Fresnel reflections | fresnel | |
Fresnel IOR | fresnel_ior | |
Fresnel IOR Lock | fresnel_ior_lock | |
Fresnel IOR Texture | fresnel_ior | |
Metalness | metalness | |
Metalness Texture | metalness | |
Max depth | reflect_depth | |
Reflect on back side | option_reflect_on_back | |
Dim distance | reflect_dim_distance | |
Dim fall off | reflect_dim_distance_falloff | |
Subdivs | reflect_subdivs | |
Affect channel | reflect_affect_alpha | |
| Refract | refract | |
Refract Texture | refract | |
Refract Glossiness | refract_glossiness | |
Refract Glossiness Texture | refract_glossiness | |
IOR | refract_ior | |
IOR Texture | refract_ior | |
Abbe number | dispersion | |
Affect channel | refract_affect_alpha | |
Max depth | refract_depth | |
Affect shadows | refract_affect_shadows | |
Subdivs | refract_subdivs | |
| Fog color | fog_color | |
Fog color Texture | fog_color_tex | |
Fog multiplier | fog_mult | |
Fog bias | fog_bias | |
| Translucency | translucency | |
Scatter coeff | translucency_scatter_coeff | |
Fwd/bck coeff | translucency_scatter_dir | |
Thickness | translucency_thickness | |
Back-side color | translucency_color | |
Back-side color Texture | translucency_color | |
Light multiplier | translucency_light_mult | |
| Self-Illumination | self_illumination | |
Self-IlluminationTexture | self_illumination | |
GI | self_illumination_gi | |
Mult | TexCombineColor / result_multiplier | |
Compensate camera exposure | compensate_camera_exposure | |
| BRDF (Ward, Blinn, Phong, Microfacet GTR (GGX)) | brdf_type | |
Use glossiness / Use roughness | option_use_roughness | |
GTR tail falloff | gtr_gamma | |
GTR tail falloff Texture | gtr_gamma | |
Anisotropy | anisotropy | |
Anisotropy Texture | anisotropy | |
Rotation | anisotropy_rotation | |
Rotation Texture | anisotropy_rotation | |
Local axis | anisotropy_axis | |
Map channel | anisotropy_derivation | |
| Trace reflections | reflect_trace | |
Trace refractions | refract_trace | |
Cutoff | option_cutoff | |
Env. priority | environment_priority | |
Glossy Fresnel | option_glossy_fresnel | |
Preserve energy | option_energy_mode | |
Double-sided | option_double_sided | |
Use irradiance map | option_use_irradiance_map | |
Fog system units scaling | fog_unit_scale_on | |
Effect ID | MtlMaterialID / material_id_number | |
Opacity mode | opacity_mode | |
| Diffuse Texture Multiplier | TexCombineColor / texture_multiplier | |
Reflect Texture Multiplier | TexCombineColor / texture_multiplier | |
Reflect Glossiness Texture Multiplier | TexCombineColor / texture_multiplier | |
Refract Texture Multiplier | TexCombineColor / texture_multiplier | |
Refract Glossiness Texture Multiplier | TexCombineColor / texture_multiplier | |
Opacity Texture Multiplier | TexCombineColor / texture_multiplier | |
Bump Texture | BRDFBump/bump_tex_color | |
Bump Texture Multiplier | BRDFBump/bump_tex_mult_tex | |
Displace Texture Multiplier | TexCombineColor / texture_multiplier | |
Self -illum Texture Multiplier | TexCombineColor / texture_multiplier | |
Diff. rough Texture Multiplier | TexCombineColor / texture_multiplier | |
Fresnel IOR Texture Multiplier | TexCombineColor / texture_multiplier | |
Metalness Texture Multiplier | TexCombineColor / texture_multiplier | |
Anisotropy Texture Multiplier | TexCombineColor / texture_multiplier | |
An. rotation Texture Multiplier | TexCombineColor / texture_multiplier | |
GTR falloff Texture Multiplier | TexCombineColor / texture_multiplier | |
IOR Texture Multiplier | TexCombineColor / texture_multiplier | |
Translucent Texture Multiplier | TexCombineColor / texture_multiplier | |
Fog color Texture Multiplier | TexCombineColor / texture_multiplier | |
Environment Texture | BRDFVRayMtl / environment_override | |