This group of attributes can be added to samplerInfo nodes to make available several additional outputs. See the Maya Sampler Info Node with Additional V-Ray Outputs page for examples and additional information. Normal Obj – The smooth surface normal in object space. Normal World – The smooth surface normal in world space. Geom Normal World –The geometric (non-smooth) surface normal in world space. Point World Reference –The shading point in reference space. Normal World Reference – The smooth normal in reference space. Bump Normal World – The bump normal in world space. Bump Normal Camera – The bump normal in camera space. Bump Normal Object – The bump normal in object space. Ray Depth – The traced ray depth. Path Length – The traced ray path length. Surface Material ID – The surface material ID of the hit object. Object ID – The object ID of the hit object. Parent Object ID – The object ID of the parent object. Velocity World – The velocity in world space. Speed – The speed as the magnitude of the velocity. Random by ID – The render ID of the scene object. Random by Polygon Shell – The different polygon shells of the scene object. Add to node: vray addAttributesFromGroup "samplerInfo1" "vray_samplerinfo_extra_tex" 1; Attributes: vrayNormalObj vrayNormalWorld vrayGNormalWorld vrayPointWorldReference vrayNormalWorldReference vrayBumpNormalWorld vrayBumpNormalCamera vrayBumpNormalObject vrayRayDepth vrayPathLength vrayMtlIDTex vrayObjIDTex vrayParentObjIDTex vrayVelocityWorld vraySpeed vrayRandomByID vrayRandomByPolyShell |
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