While you can use Maya standard lights with V-Ray, V-Ray includes a set of lights designed specifically for rendering with the V-Ray engine. As with standard Maya, they are created using the Lights tab on in the create menu. Alternatively, they can be created using the V-Ray Shelf. - Area lights shine from a light source contained within a specified area or boundary. There are several types of Area lights.
- A Sun light simulates the sun, creating a single bright light for daytime exterior and interior scenes.
- Photometric lights use IES files to determine the shape of the light cone and light falloff.
- Mesh lights turn polygon objects into lights that emit both direct and indirect illumination.
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V-Ray also provides Light Attributes for standard Maya lights. These lights work similarly to their standard Maya counterparts but are optimized to work with V-Ray. The V-Ray Light Meter utility helps evaluate the lighting in a scene so adjustments can be made to improve exposure. Using V-Ray lights and V-Ray materials within the Maya scene will produce a more accurate lighting solution than using standard Maya lights and materials. |
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