Metaballs do not work with object ID
Matte objects don't render as mattes in the lighting render elements
For 3D textures used as displacement textures on subdivided objects, the evaluation point is not on the subdivided mesh
Show VRmat Editor button is not working with Maya 2015
Wrong reflections when disabling visible in reflections from the RenderStats tab
Wrong output with remapHSV and input constraints
Invalid colors with simple fog and ramp texture
Camera Dof is not being updated when render animation
Rendering with V-Ray corrupts the Maya UI for non-English versions of Maya
Camera Pre Scale and Post Scale are not working with V-Ray Physical camera
The material swatch background is black if V-Ray settings node is not created
V-Ray lights render wrong with Embree if ray packets are used
Setting Curvature threshold to 0 for NURBS object freezes the rendering
Maya Contrast shading node could produce invalid colors when input texture value is outside 0-1
Light Select RE is deleted when using optimize scene size or delete unused nodes
Undoing V-Ray lights translation offsets the light target
V-Ray material ID attributes added to VRayHair3Mtl applied to Maya hair does not work
Fixed more cases of stuck buckets with GI
Crash when connecting V-Ray plugin texuture's "alpha from intensity" into Reflection glossiness of the VrayMtl
Crash with Maya fluids
Crash when rendering deformed particles
Occasional crashes when rendering swatches
Crash when creating nodes from some V-Ray plugins
Crash when initializing VRay for Maya 2014 on machines which do not support Viewport 2.0
Crash when initializing if VRAY_FOR_MAYANNNN_MAIN_x64 is undefined
Crash with vector displacement and PlusminusAverage node
Dome light with non-uniform scaling renders incorrect
- VRayMeshMtl shading group attributes are ignored