This page provides information on the Thinking Particles Phoenix FD Force operator.
This Thinking Particles operator affects the movement of particles using the velocity from a Phoenix simulation. It allows you to give your particles an interesting motion pattern to add more variety to your scenes. It requires the simulator's cache to contain the grid Velocity channel.
When doing Liquid simulations, Phoenix populates the grid Velocity channel only for cells / voxels inside the liquid volume - empty (air) voxels contain no velocity information. To generate velocity information for the empty voxels, enable Simulate Air Effects under the Dynamics rollout of the simulator and re-run the simulation. |
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