ID Type – Specifies how the ID mattes are determined. Node Name – Creates mattes by node names. Material Name – Creates mattes based on the materials in the scene. Node Name Hierarchy – Creates mattes by node names and takes the node hierarchy into account for linked or grouped objects. Name – Assign specific name to the render element.
EXR Metadata – Determines how and whether metadata is appended to the EXR extra attributes. Metadata & Manifest – Write required metadata and manifest. Required Metadata – Write required metadata only. None – The plugin does not append any metadata. |