This page gives an overview of the Global Illumination color channel and explains how it is used in compositing.
|
||Node Editor|| > Add > Render Channels > Color Channel > Type > GI
The Global Illumination Render Channel is useful for changing the appearance of Indirect lighting after rendering, using a compositing or image editing software. Below are a couple of examples of its use.
|
Raw GI x Diffuse = GI