Cdl Cccid – Specifies the color correction ID as specified in the color correction file. Cdl Direction – Specifies whether the forward or the inverse CDL transformation will be applied. Cdl File – Specifies a .cc or .ccc file to read. Cdl Offset – Specifies offsets for the red/green/blue color components. Cdl Power – Specifies gamma values for the red/green/blue color components. Cdl Saturation – Saturation value. A value of 0.0 makes the image grayscale. Cdl Slope – Specifies multipliers for the red/green/blue color components. Cdl Use File – When enabled, the CDL parameters are read from a .cc or a .ccc file instead of specified directly. Colorspace In – Specifies the input color space (the color space that the input texture is in). Colorspace Out – Specifies the output color space (for rendering, this would typically be a linear color space). Config File – Config Src – Manually specifies an OCIO configuration. If not specified, the OCIO environment variable is used. Disp Display Device – Specifies a viewing device from the devices listed in the OCIO configuration. Disp Input Colorspace – Specifies the color space of the base texture. Disp View Transform – Specifies the desired view transformation. Filetr Cccid – Specifies the color correction ID if present in the file. Filetr Direction – Specifies whether forward or inverse color transformation should be applied. Not all file formats support inverse transformations. Filetr File – Specifies a color transformation file (.3dl, .cube, .lut etc). Filetr Interpolation – If the file contains tabulated data (i.e. .cube files), specifies how this data is interpolated. Nearest – No interpolation. The nearest suitable color from the table is picked up. This method is fast, but may introduce artifacts, especially in textures with smooth gradients. Linear – The color is linearly interpolated from the nearest values in the table. This is a smooth method, but is slower than nearest. Tetrahedral – Uses the tetrahedral method to convert colors with high accuracy. Best – Chooses the best interpolation method for the requested context. Inout Type – Specifies the in/out type. You can choose between Colorspace and Roles. Logconvert Operation – Specifies whether to convert from linear to log space or vice versa. Look Direction – Specifies whether to apply forward or inverse transformation. Look Ignore Errors – When enabled, attempts to perform color corrections even if there are errors. Look Input Colorspace – The color space of the base texture. Look Looks – The name of the look if the OCIO configuration defines looks. Look Output Colorspace – The output color space. Mode – Specifies what color transformations will be performed: ColorSpace – The texture performs color space conversions. CDL – The texture performs an ASC CDL transformation. CDL stands for "Color Decision List" which is a color grading information exchange format developed by the ASC (American Society of Cinematographers). File Transform – The texture performs a color transformation based on another file (i.e. .3dl, .lut, .cube etc). LogConvert – The texture performs log2lin or lin2log conversion. Display – The texture performs color space conversion for display. Look – The texture performs a look transform. The OCIO config must define looks for this mode to work. Ocio Stored Env – This is the stored OCIO environment config for render servers' rendering. |