This page contains information about the V-Ray Vector Operations Texture.
|
|
The TexVectorOp node provides inputs for controlling various texture properties. They correspond to parameters in the section below. The node also provides outputs for obtaining operation results.
Vector A – Specifies the first vector.
Vector B – Specifies the second vector.
Mult A – Specifies a multiplier for Vector A.
Mult B – Specifies a multiplier for Vector B.