To use this feature, right-click on the material in the Content Browser you wish to override at render time and choose Render material from .vrscene.
Render material from .vrscene OFF - The Unreal material will be used in the render. Render material from .vrscene ON - The original material from the imported .vrscene will be used at render time. Render materials from .vrscene OFF - When you have multiple materials selected, the Unreal materials will be used in the render. Render materials from .vrscene ON - When you have multiple materials selected, the original materials from the imported .vrscene will be used at render time. |