List of Questions
The VRscans Service is for companies while the VRscans Library is for companies and individuals who need their 3D visualizations to be as photorealistic and accurate as possible and are using V-Ray 3.4 or higher for 3ds Max and Maya platforms.
VRscans are not created in the same way that typical CG materials are made. Most materials use standard BRDF models like Blinn, Ward, and GGX to estimate the way a material reacts to light. These approximations get close, but they're not exact. Instead, VRscans uses BTF measurements to fully capture a material’s unique appearance. We collect all the data needed to render its texture, surface reflectivity, dimensionality, and light response in a single .vrscan file.
The. vrscans file contains a complete data set, so there are no separate texture maps. Adjustments can be made though to color, uv tiling, bump strength, etc. VRscans materials can be blended with V-Ray materials. These parameters can be found on the VRayScannedMtl page.
Fabric, leather, plastic, metal, wood and stone scan best. Glass is not recommended.
Material sample requirements:
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Clients provide Chaos Group with one or more physical material samples.
Our lab techs evaluate each material to determine if it's suitable for scanning. If not, the material will be returned at no charge.
Each material is carefully scanned by one of our expert lab techs. Once the scan is complete, the resulting images are transformed into a seamless, tileable file. And after passing inspection and strict quality control, the material scans are ready for delivery.
Files are delivered by private FTP link or physical drive. Additional courier fees may apply.
We understand that materials may be proprietary or copyrighted, and all samples are promptly returned to the client.
The VRscans plug-in is specially designed to import and render scanned materials. Since .vrscan files are a proprietary format, the VRscans plug-in acts as a bridge into the latest versions of V-Ray for 3ds Max and Maya. We expect to support other applications soon.
There’s a growing library of VRscans materials available now, and access comes with the purchase of the VRscans plug-in. Our goal is to create a vast library of physically accurate, drag-and-drop materials for the VRscans community. We’re working with manufacturers to bring in their materials as well.
Pricing starts at 300 EUR / 420 USD / 260 GBP per material scan. Contact us for a custom quote.
The VRscans plugin is also required. It is available on an annual or monthly basis.
For more information please visit https://www.chaosgroup.com/vrscans#pricing